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Wesnoth Units database

Slayer

(image)

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Anmerkungen: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Diese Einheit kann ihre Gegner verlangsamen, so dass der verursachte Schaden des Gegners im Kampf sowie seine Bewegungspunkte um die Hälfte reduziert werden.

Vorherige Stufe: Cutthroat
Nächste Stufe: Executioner
Kosten: 38
LP: 50
Bewegungskosten: 4
EP: 83
Level: 2
Tag-/Nachteinfluss: lichtscheu
IDBM Minotaur Slayer
Fertigkeiten: divine health
(image)kusarigama
Klinge
6 - 4
Nahkampf
(image)kusarigama
Wucht
8 - 2
Fernkampf
verlangsamen
Resistenzen:
Klinge0%
Stich10%
Wucht10%
Feuer-10%
Kälte10%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge160%
Burg150%
Dorf150%
Flachland130%
Gefroren230%
Höhle150%
Hügel150%
Küstennahes Riff-0%
Pilzhain250%
Sand230%
Seichtes Wasser320%
Sumpf320%
Tiefes Wasser9910%
Unbegehbar9930%
Unpassierbar9930%
Wald160%